Using self-organization to build virtual ecosystems

Scientific models often produce very abstract prediction of how natural ecosystems will respond to management scenario’s. Here, we present a new technique that uses computer graphics techniques to build virtual representations of predicted developments of ecosystems that are accessible to everybody. They also represent a new a approach in building virtual worlds based on spatial organisation.

See the movie on youtube: https://youtu.be/9EWkxiycA0A

Computer graphics technology: Robert Rooseboom, NIOZ.